.. _program_listing_file_include_Ramus_Scene_Entity.hpp: Program Listing for File Entity.hpp =================================== |exhale_lsh| :ref:`Return to documentation for file ` (``include/Ramus/Scene/Entity.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include "Ramus/Core/ECS/EntityHandle.hpp" namespace ramus { class Entity { Entity(EntityHandle handle) {}; }; }