Ramus
Contents:
Library API
Class Hierarchy
Full API
Namespaces
Classes and Structs
Struct BufferDesc
Struct EngineConfig
Struct OpenGLVertexBuffer::Element
Struct ShaderDesc
Struct TextureDesc
Struct Vertex
Struct WindowSettings
Class Application
Template Class AssetLoader
Class AssetManager
Class Engine
Class Entity
Class GraphicsContext
Class GraphicsDevice
Class Logger
Class Material
Class MaterialLoader
Class Mesh
Class Model
Class ModelLoader
Class OpenGLBuffer
Class OpenGLContext
Class OpenGLDevice
Class OpenGLIndexBuffer
Template Class OpenGLResource
Class OpenGLVertexBuffer
Class OpenGLVertexBuffer::Layout
Class Renderer
Class Texture
Class TextureLoader
Class VertexArray
Class Window
Enums
Functions
Defines
Typedefs
Ramus
Library API
Class Window
View page source
Class Window
Defined in
File Window.hpp
Class Documentation
class
Window
Public Functions
Window
(
const
WindowSettings
&
settings
)
~Window
(
)
void
HandleEvents
(
)
bool
IsOpen
(
)
const
void
Display
(
)
void
*
GetNativeHandle
(
)